Call Your Ship

Starfield Mods |

Call Your Ship

Tired of walking back on foot to your ship after having explored for miles? Just call it and it will come to you in less than a minute… and in a total immersive way!

Features
– Call your ship from anywhere outside. Yes, also in main outposts… your choice if you want to devastate a city
– The ship takes off and then lands near your position
– Receive notification on E.T.A.
– You can then safely enter the ship and take off manually from there!

Of course, if you don’t choose a proper flat spot, there will be clipping. If that happens, then just call again somewhere else. There’s nothing I can do about it, for now.

Install
1. Enable loose files modding by editing (or creating) the file StarfieldCustom.ini located in My Games\Starfield
2. Add the following

[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=

3. Extract the zip content files in your Starfield main game folder (or use Vortex)
The folder structure should look like this:

Starfield
│─ Data
│ │─ scripts
│ │ ├─ SummonShip.pex
│ │ ├─ debugplayersummonshipscript.pex
│─CallShip.txt

Done !

How to use
– Open console and type “bat CallShip”
– Wait for your ship
– You have some time to better position yourself before it arrives

Optional Hotkey
If you want a key to use that command on the fly, just follow instruction of this mod: Starfield Hotkeys

Known Issues
– Clipping on uneven surfaces
– Vasco will wait at old location and then respawn at the new one

It should be safe to use this mod since it uses built-in functions to achieve the result, but make a backup save anyways.
Please report any bug you may encounter by using this mod, possibly with clear repro steps.

Compatibility
Yes, it is compatible with my other mod Always Land On Planets, just make sure that THIS MOD overwrites it.
CallYourShip —-overwrites—-> AlwaysLandOnPlanets



Author: Rysel
1 Star2 Stars3 Stars4 Stars5 Stars (3 votes, average: 5.00 out of 5)
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