




Fauna Name Rework v1.0
Overhauls the naming system of generic Fauna.
Fauna Name Rework overhauls the naming system of generic Fauna, adding a greater variety of Fauna names throughout the Universe.
Each name consists of up to two prefixes and up to two suffixes.
The prefixes depend on varying traits of the creature in question. This could be combat abilities, behavior, or dropped resource. Some prefixes are specific to a certain species.
The first suffix is the name of creature’s species, to wich only a few adjustments were made. The second suffix is an indicator for a legendary encounter, which intentionally also carries over to some uniquely-named creatures.
Full list of first-tier prefixes:
Delicious, Silken, Apex, Apex, Vicious, Bony, Thick-Skinned, Iridescent, Spotted, Royal, Hermetic, Dreamy, Oozing, Ornamented, Primal, Lurking, Barbed, Roaring, Spiky, Ablative, Absorbing, Regal, Belligerent, Territorial, Spitting, Hearty, Spicy, Lone, Solitary, Lesser
Full list of second-tier prefixes:
Memory, Chameleon, Mimic, Melon, Shroom, Alavlin, Holy, Serrated, High, Blood, Gemhide, Skyterror, Cloudshredder, Bonescythe, Hard, Granite, Shellback, Boneshell, Fennec, Salt, Sugar, Dwarven, Mud, Tidal, Galerider, Peregrine, Silk, Softskin, Ashbone, Lymph, Fire, Dragon, Frostbite, Stormbreath, Venom, Bonesplitter, Poison, Aegis, Mole, Suntail, Twilight, Leatherwing, Mammoth, Pack
Changes made to species names:
Twistfin -> Funguraptor, Vulture -> Skullture, Nautiloos -> Nautilus, Nautilus -> Nautilid, Ankylosaurus -> Ankylid, Chasmbass -> Bass, Unishark -> Narshark
Legendary encounter suffixes:
Queen, Spawnsire, Matriach, Alpha, Behemoth, Sovereign, Elder


