




UC Distribution Center – On Duty v1.0
Reworks the UC Distribution Center into an active, staffed logistics hub at the heart of New Atlantis.
Adds UC personnel, visitors, storage, and visual identity to make the facility feel functional, believable, and purpose-driven.
Throughout my playthroughs, the UC Distribution Center always felt strangely underused : a major UC facility sitting in the heart of New Atlantis’ commercial district, yet lacking staff, storage, and visible logistics.
In my vision, this location should be a key hub where UC-affiliated personnel come to resupply, order equipment, or prepare for deployment while on active duty.
A place connected to broader supply chains (potentially including orbital storage) where equipment is received, processed, and redistributed across the United Colonies.
This mod reimagines the location as an active, organized hub where UC personnel prepare, resupply, and move equipment as part of their ongoing service.
What this mod does:
– Transforms the UC Distribution Center into a functional and believable logistics facility.
– Makes the space feel active, staffed, and purpose-driven, rather than empty or decorative.
– Reinforces the idea of centralized UC logistics, supporting personnel, equipment distribution, and operational readiness.
FEATURES
UC Staff & Activity
New UC staff assisting Wen Tseng:
– 2 Quartermasters
– 1 Chief Quartermaster overseeing sensitive equipment
Visiting UC personnel acting as clients:
– 3 UC Crew members
– 1 UC Vanguard Captain
– 2 UC Contractors
(light sandboxing, some static NPCs to keep the space orderly)
Logistics, Environment & … Logic
– Added logistics clutter, crates, shelving, and stored equipment.
– Wall-mounted weapon racks and spacesuits ready for distribution.
– Secured supply office supervised by the Chief Quartermaster.
Visual Identity
UC-themed visual refresh, shifting from dull greys to UC orange and blue.
See before / after comparisons in the gallery.
NPC Behavior
– Johann Baptiste now actively uses storage-related markers (he has a real job now!).
– UC guard relocated to the building entrance.
Roleplay Additions
– Full Vanguard Spacesuit set available from Wen Tseng.
– Player-accessible Vanguard Officer Uniform and full Vanguard Spacesuit (available without stealing, for immersion and practicality)
CONTINUITY:
– Shares the female Vanguard Quartermaster with UC Vanguard – Expanded Presence.
– Both mods are 100% compatible and designed to work together seamlessly
COMPATIBILITY & PERFORMANCE :
– 100% vanilla-friendly
– No scripts
– Designed to be as compatible as possible
– Very light navmesh adjustments only
– Safe for existing saves
– No vanilla objects are deleted : all original items are disabled and moved safely below the cell.
Known behavior (can’t do anything):
Due to the restricted interior space, some NPCs may very occasionally sandbox instead of standing exactly at their assigned position.
Leaving and re-entering the building will correctly reset their behavior – a classic bit of Bethesda jank




