No Build Below Bay or Invalid Docker Position Errors

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No Build Below Bay or Invalid Docker Position Errors

A plugin to allow building below the landing bay and ignoring the “invalid position” docker error for ships.

This allows you to build below the landing bay and ignore the “invalid position” docker error for ships.
– Things will probably clip.
– The ship seems to level itself to the bottom of the (first?) landing bay, but if you build more than one on different heights…. Whatever happens is on you.
– No guarantees a docker in an invalid position will work. There’s still an error condition that ensures the docker can reach the cockpit that I am not touching so GLHF.
– Odd things may happen! This is mostly untested beyond making sure it works. YMMV, beware dragons, etc.

Installation (SFSE):
– Install the SFSE.
– Extract this so the file is placed as “Starfield\Data\SFSE\Plugins\.dll” IN THE GAME DIRECTORY, NOT THE SAVE DIR.
– – Or use a mod manager or whatever. Just check the path.
– – Any plugin/DLL/ASI you have will ALWAYS go in the game dir! The save dir’s ‘Data’ folder is ONLY used to override BA2 files.
– Launch through SFSE. Or use something like SFSE – Launch on Steam with In-Game Overlay if you want to keep going through Steam.
– Look for the log! If you don’t see a log on launch there’s a bigger troubleshooting section in the stickied comment.

Installation (ASI):
– Pick an ASI loader:
– – SFSE ASI Loader (Which seems kinda silly to use a loader to load a loader to load an ASI.)
– – Ultimate-ASI-Loader
– Extract the ASI file to wherever you loader wants it.
– Launch as per your loader’s instructions.
– Look for the log! If you don’t see a log on launch there’s a bigger troubleshooting section in the stickied comment.

The plugin will create “<Name of file>.log” in the same directory as the DLL/ASI on startup if it’s in the right spot.


Author: LordGregory
1 Star2 Stars3 Stars4 Stars5 Stars (3 votes, average: 5.00 out of 5)
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